Macro shot of a mechanical keyboard under sharp neon green ambient lighting, high contrast shadows, technical wireframe overlays
Macro shot of a mechanical keyboard under sharp neon green ambient lighting, high contrast shadows, technical wireframe overlays
/ VEKTOR ENGINE

CPI-Engineered Game Development

We design hybrid-casual and PC titles with user acquisition built directly into the codebase, optimizing player lifetime value from the very first prototype.

DUAL CAPABILITIES

Telemetry-Driven Production

We eliminate the friction between creative design and algorithmic scaling by uniting game development with performance-creative marketing.

01 / DEVELOPMENT
02 / MARKETING
03 / ECONOMY

Hybrid-Casual Architecture

Performance-Creative UA

LTV Modeling

We build lightweight game clients engineered for rapid iteration, low friction onboarding, and aggressive day-30 retention optimization.

We produce dynamic ad creatives alongside game code, delivering real-time telemetry to lower CPI and maximize player LTV.

Our team designs in-game economies balanced through predictive math, ensuring monetization mechanics support long-term player retention.

DEVELOPMENT PIPELINE

The Telemetry Method

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02
03

Prototype Validation

Retention Engineering

Algorithmic Scaling

We deploy raw gameplay mechanics to target audiences within 48 hours to test CPI viability before full production.

We integrate telemetry hooks to track player cohorts, optimizing the day-30 economy loop based on hard data.

Our proprietary UA technology automates budget distribution across networks, scaling CPI-positive campaigns to maximize player lifetime value.

Ready to Scale?

Submit your game build or current UA telemetry to receive a comprehensive, data-driven code and campaign audit from our engineers.